In Shattered, you will play as the Wanderer. Looking for lost memories and knowledge in Hypnos. And it seems only a mysterious King - or is it a God ? - can answer your questions, but has gone missing. The more you search, the more you will learn about what really happened, and maybe even who you are. A 2.5D platformer RPG with 3D dynamic boss battles, Shattered : Tale of the Forgotten King balances engaging gameplay with a unique art style.
Revealed at E3 2016 as a Square Enix Collective title, the game has gathered very positive feedback from the gaming community.
Ten years ago, an intricate fantasy universe was born on a classic RPG forum thanks to the founding team - unknowingly laying the basis for Shattered : Tale of the Forgotten King, although development for the game as we know it only started in January 2016, after various prototypes were tried out. The original world-building origin of Shattered : Tale of the Forgotten King is still deeply felt throughout the game, and uncovering its mysteries will be an underlying theme and mission for the player.
As Maxime René, Art Director for Redlock Studio said, « We want to show our own vision with a studio that will develop an
exclusive universe throughout the years. Our goal is for the people playing Shattered and our future games, to feel the same emotions and to discover our world with the same passion we have - and maybe to share visions that go beyond the game itself.»
• RPG crafting and skills system
• 2.5D platformer
• 3D dynamic boss fights
• Unique in-game language
• Several possible outcomes and storylines, depending on boss fights and puzzles solved
« Shattered is one of my favorite pitches to come onto Collective - look at that concept art ! » Amy-Marie Graves, Square Enix Community Executive
« It’s got a very cool concept ! » Daemon Hatfield, IGN Live E3
« What Redlock Studio have achieved this early on is impressive visually and atmospherically. » Flickering Myth
« Tout ceci semble plutôt appétissant, n’est-ce pas ? Et encore, nous n’avons même pas abordé la direction artistique également bien séduisante. » Extralife
« Quel che posso dire con tranquillità è che la direzione artistica è certamente interessante e l’idea di mischiare sezioni di gioco in stile platform (o quasi) con scontri con i boss più liber i e classici è a suo modo geniale. » IGN Italia
PC, Mac / Steam and others.
Founded in 2015 in Lyon, Redlock Studio’s mission is to build the lore and atmosphere of the world they created. The studio is named after a mystic place, a way between the worlds in the Shattered : Tale of the Forgotten King universe. Redlock received critical acclaim from the Square Enix Collective community, but the adventure has only just begun.
Contact info :
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